When you think of Star Wars, the first two things that likely come to mind are probably Jedi and space combat in X-Wings and TIE fighters. So logically, a Star Wars game that features neither element would feel like it’s missing something. Right? As it turns out, Star Wars Republic Commando’s laserlike focus on squad-based, military-style combat makes it a refreshing change of pace for Star Wars games. Its well-paced, albeit brief, single-player campaign will keep adrenaline junkies thrilled from the first dropship landing to the final dust-off. A pedestrian and unimaginative multiplayer mode is the only notable flaw in a game that otherwise plays, looks, and sounds fantastic.
Though massively multiplayer online role-playing games have been around for years, none to date have been as highly anticipated as Star Wars Galaxies. The excitement over the game was for fairly obvious reasons: The Star Wars universe seemed like it would be the perfect setting for such a game, and Star Wars Galaxies promised to be more than just EverQuest in space-it wouldn’t be yet another online RPG where the gameplay revolved almost exclusively around killing monsters and gaining levels, but would instead offer numerous interesting non-combat-oriented player professions.